In Immortals, the players are warlords, controlling different tribes, and fighting for control of two worlds to determine who will rule over light and shadow.

    Death, once dreaded by mortals, has been overcome. Armies that die in the world of light, are resurrected in the shadow world and vice versa. Players struggle for domination in both worlds and have to constantly adapt to the ever changing battlefields of this eternal war.

    Controlling the regions, the main cities and shrines at the end of each round will award precious victory points.

    3-5 players
    Ages 14+
    120 minute play time

    Game board
    25 region cards
    60 conflict cards
    20 blank cards
    20 magic cards
    Round tracker
    10 tribe tokens
    10 tribe boards
    225 wooden player cubes, 45 each
    20 green cubes
    Gold coins and energy coins
    5 victory points tokens, 1 First player marker
    50 building tiles, 26 portals
    Dice tower, composed of three parts
    Rule booklet

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